Showing posts with label Space Invaders. Show all posts
Showing posts with label Space Invaders. Show all posts

2010-07-07

Timothée Raison -- Deep Invasion >> presentation

Deep Invasion

Keyterm: deep decoration


Deep Invasion is a place to gather around arcade games and their contemporary living culture. Some of the late 70’s video games such as Space Invaders, Pong or Arkanoïd are still influencing our culture (mostly in street art, contemporary art and electronic music). Thus, this toystore will be surrounded by a gallery, a room for old school video games and a lounge with dedicated music events.

The project is focusing on the Space Invaders. Their 5x5 grid, filled or not by a pixel, as a simple rule to design a huge variety of shapes, is the starting point of the project.



picture from leviated.net




Elena Manferdini, West Coast Pavilion, Beijing Biennale 2006. Picture from abitare.it

Timothée Raison -- Deep Invasion >> Genealogy


The surfaces were generated combining five profile curves from five different Invader


Timothée Raison -- Deep Invasion >> Solar radiation and surface population







The surface population was made with Grasshopper, adapting two definitions by TedNgai, based on an algorithm by University of Oregon Solar Radiation Monitoring Laboratory

Timothée Raison -- Deep Invasion >> Physical model




Timothée Raison -- Deep Invasion >> Plans and sections




Timothée Raison -- Deep Invasion >> Exterior views