thank you very much for posting your progress.
Just to repeat:
Your task is to treat, change and transform the Hypersphere's surface and to create subdivisions of space.
After reviewing your results so far it seems that two of the techinques you
have developed are highly successfull in creating two specific conditions of space.
Image 1
The technique in the image above is the most promising in order to create a very articulated exterior.
treat the hypershere just like the surface patch in image 1 The red area marks one Spike, or Tentacle of
your design technique shown on top of the page.
image2
in Maya go to
mesh>>triangulate to get the result in image 2
image 3
or
in Maya go to
edit mesh>>chamfer vertex >> Method: triangulate to get the result in image 3
Second technique:
the red box indicates the scale
Dont forget that the Hypersphere consists of two spheres, one inside the
other, which are seamlessly connected. Your techniques has to cover this entire surface.
Dont forget that the Hypersphere consists of two spheres, one inside the
other, which are seamlessly connected. Your techniques has to cover this entire surface.
So, to repeat:
Model 1: Hyperarticulated exterior
Model 2: Hyperarticulated interior
Aditionally I would like to highlight your talent in creating intricate symmetry in the test
models you made so far.. I would highly suggest to continue also your explorations on symmetry AND RIGOR
in your further development.
Model 1: Hyperarticulated exterior
Model 2: Hyperarticulated interior
Aditionally I would like to highlight your talent in creating intricate symmetry in the test
models you made so far.. I would highly suggest to continue also your explorations on symmetry AND RIGOR
in your further development.
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